-
Writing Documentation
The title really says it all: that’s what I’ve been up to recently. So, yes — coding, VR and AR development, learning Unity — it’s all taken a bit of a backseat in an attempt to get some more time consuming and generally relevant tasks taken care of. We’ve solved an issue with some web…
-
“Creator Kit: Beginner Code”: Day 3
Really, for real, almost nothing to report from today. I fixed the problem in my code, tested it (it worked, because I’m amazing), and finished the last official remaining unit in the project. The unit was to make your own script from scratch, but it was still pretty simple — writing one function which contained…
-
“Creator Kit: Beginner Code”: Day 2
Today I went through another big chunk of the Creator Kit: Beginner Code tutorial. Yesterday was an introduction to (a review of) variables and functions, plus some syntax for C#. Today was all about classes, and I was both bored and boggled by turns. Bored It is TBQH not the tutorial’s fault that I already…
-
“Creator Kit: Beginner Code”: Day 1
So, following up from yesterday – today was about the Beginner Code tutorial on Unity. It was, as the name says, very beginner — it did a lot of introducing the concepts of variables and functions, which meant that I skimmed those sections. The tutorial started out pretty simple, with a general rundown of how…
-
Code, Cactuses, and Kanban
Not a whole lot to report today, just some floundering as I try and figure out my next steps. There’s two fronts I’ve been talking about, Agile and Unity, so I’ll cover them both. Agile Simply put: I don’t have a whole lot I can adapt for Agile in my current work. The projects I’m…
-
What Do I Need (In Order) to Learn?
Alas, my hopes for the Agile tutorial were for naught: the sections on Scrum, Extreme Programming, and Kanban were all explanations of the mindset and values behind each practice, without much explanation or examples of the actual process. Part of it might have just been that they were too wide in scope, but I came…
-
‘2D Game Kit’: Day 2 (& Other Projects in the Pipeline)
Went through the back half of the 2D Game Kit (teleporting to another scene, and the video walkthrough). The video walkthrough was interesting — about half of it was information that had been covered partially or completely in the written tutorial, another 25% was inferrable, and the rest was basically new. For example respectively: monsters…
-
‘2D Game Kit’: Day 1
Today we’re getting started on the 2D Game Kit! The last tutorial was entirely a 3D environment, which was good on the theme of working towards VR, but I’m hoping the 2D Game Kit will give a bit more variety of skills and practice with what I already have. Getting quite honestly kind of annoyed…
-
‘My First Game Jam’: Day 3
Today’s technically day 4, but I got very little done on Friday, and day 3 started by finishing up what I started then. Which was… drumroll… machine learning! Not programming machine learning, but learning how to add a second AI-controlled kart to my karting game, then set up checkpoints for the AI to follow so…
-
‘My First Game Jam’: Day 2
Still working through the livestream tutorial, as yesterday. I didn’t get a whole lot done today — my Unity files had gotten out of date, so I had to update a lot of packages before I could get started with the build. Only got through about half of what I had planned, but it was…