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Month: October 2020

Writing Documentation

October 26, 2020 captainpilot Leave a comment

The title really says it all: that’s what I’ve been up to recently. So, yes — coding, VR and AR…

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Posted in: Internal Filed under: documentation, project management, site migration

“Creator Kit: Beginner Code”: Day 3

October 15, 2020 captainpilot Leave a comment

Really, for real, almost nothing to report from today. I fixed the problem in my code, tested it (it worked,…

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Posted in: Tutorials & Practice Filed under: game development, unity

“Creator Kit: Beginner Code”: Day 2

October 14, 2020 captainpilot Leave a comment

Today I went through another big chunk of the Creator Kit: Beginner Code tutorial. Yesterday was an introduction to (a…

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Posted in: Tutorials & Practice Filed under: game development, unity

“Creator Kit: Beginner Code”: Day 1

October 13, 2020 captainpilot Leave a comment

So, following up from yesterday – today was about the Beginner Code tutorial on Unity. It was, as the name…

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Posted in: Tutorials & Practice Filed under: game development, unity

Code, Cactuses, and Kanban

October 12, 2020 captainpilot Leave a comment

Not a whole lot to report today, just some floundering as I try and figure out my next steps. There’s…

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Posted in: Project Planning Filed under: agile framework, refactoring projects, unity

What Do I Need (In Order) to Learn?

October 8, 2020 captainpilot Leave a comment

Alas, my hopes for the Agile tutorial were for naught: the sections on Scrum, Extreme Programming, and Kanban were all…

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Posted in: Project Planning Filed under: agile framework, online education, project management, self-teaching

‘2D Game Kit’: Day 2 (& Other Projects in the Pipeline)

October 7, 2020 captainpilot Leave a comment

Went through the back half of the 2D Game Kit (teleporting to another scene, and the video walkthrough). The video…

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Posted in: Project Planning, Tutorials & Practice Filed under: agile framework, game development, project management, unity

‘2D Game Kit’: Day 1

October 6, 2020 captainpilot Leave a comment

Today we’re getting started on the 2D Game Kit! The last tutorial was entirely a 3D environment, which was good…

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Posted in: Tutorials & Practice Filed under: game development, unity

‘My First Game Jam’: Day 3

October 5, 2020 captainpilot Leave a comment

Today’s technically day 4, but I got very little done on Friday, and day 3 started by finishing up what…

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Posted in: Tutorials & Practice Filed under: game development, unity

‘My First Game Jam’: Day 2

October 1, 2020 captainpilot Leave a comment

Still working through the livestream tutorial, as yesterday. I didn’t get a whole lot done today — my Unity files…

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Posted in: Tutorials & Practice Filed under: game development, unity

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